Spawners
Spawners are blocks that continuously produce a set mob, making them the backbone of any farm or grinder. On WarpedRealm spawners stack, the mobs they produce stack, and you can pick spawners up and move them — so a good spawner setup is one of the best passive sources of drops, XP, and sellable loot on the server.
Where to get spawners
Spawners come from a crate, from mining ones already placed, or from several traders that each sell spawners you can't get any other way:
| Source | How you pay | What you get |
|---|---|---|
| Spawner Crate | Spawner Keys — from voting, Vote Parties, and other crates | A random spawner, from common farm animals up to rare combat mobs |
| Silk Touch | A Silk Touch tool | Pick up and move any spawner already placed in the world (see below) |
Spawner Key Exchange (/spawnertrader) | Spare spawners | Trades duplicates back into Spawner Keys |
Artifact Trader (/artifacttrader) | Suns | Fishing-themed spawners |
Hexmaster (/hexmaster) | Boss Sigils from World Bosses | Special spawners the crate never drops |
| End Quest Vendor | End Quest Points | An Enderman spawner (200 points). See Quests. |
Each spawner is pre-set to one mob — a Pig spawner only ever spawns pigs. For what the combat spawners produce, see Custom Mobs.
TIP
Sitting on duplicate spawners? The Spawner Key Exchange (/spawnertrader) buys them back as Spawner Keys — 3 of a passive spawner (pig, cow, sheep, chicken, rabbit, squid) or 2 of a combat spawner (zombie, skeleton, creeper, spider, slime) per key — so you can reroll spares into something new.
Buying special spawners
The traders stock mobs the Spawner Crate never drops, paid for in their own currencies.
Artifact Trader — bought with Suns:
| Spawner | Cost |
|---|---|
| Cod | 6,000 |
| Salmon | 6,000 |
| Pufferfish | 8,000 |
| Tropical Fish | 9,000 |
| Glow Squid | 12,000 |
| Drowned | 18,000 |
Hexmaster — bought with Boss Sigils earned from World Bosses:
| Spawner | Cost |
|---|---|
| Phantom · Illusioner | 15 Minor Sigils |
| Shulker | 30 Minor Sigils |
| Glow Squid | 10 Major Sigils |
| Sniffer | 20 Major Sigils |
| Breeze | 35 Major Sigils |
| Wandering Trader | 25 Grand Sigils |
Picking up spawners
Spawners are protected — you can't break one with a normal pickaxe. Mining it without the right tool just tells you it can't be broken.
- You need Silk Touch to pick a spawner up. Silk Touch I works and is guaranteed to succeed.
- A picked-up spawner drops straight into your inventory, keeping its mob type.
- Sneak while breaking to take an entire stack of spawners at once; mine normally to peel them off one at a time.
WARNING
Explosions can still destroy spawners — a creeper blowing up your farm has a high chance of wrecking the spawners in the blast. Light the area up and claim it so nothing griefs your setup.
Stacking spawners
Place spawners of the same mob together and they merge into a single stacked spawner, shown by a floating tag with the count. The more spawners in the stack, the more mobs it produces each cycle.
- A single stack holds up to 25 spawners.
- Sneak-place to drop your whole handful of spawners into the stack at once.
- Shift-right-click a spawner to open its info screen — the mob it spawns, the countdown to the next spawn, and whether conditions are met.
How spawning works
- A spawner only runs while a player is within 16 blocks — walk away and it pauses.
- It spawns a fresh batch roughly every 20–50 seconds, a few blocks around the spawner.
- Redstone power switches a spawner off, so you can wire up an on/off lever for your farm.
- Mobs from spawners have their AI switched off — they stand still instead of wandering or attacking, which makes them ideal to funnel and farm.
Mob stacking and multi-kill
Mobs produced by spawners stack together into a single mob with a tag showing how many it represents — so a busy farm stays smooth instead of flooding the area with hundreds of separate entities.
- A mob stack holds up to 100 mobs.
- When you hit a stack, you kill 3 at once, and you receive the drops and XP for all of them. No special enchantment is needed — just attack the stack.
- Only spawner mobs stack. Naturally-spawned and bred animals do not merge, so your manual farms behave normally.
TIP
Because spawner mobs stand still and die three at a time, a stacked spawner farm clears its mobs fast and hands you the full loot. Pair it with a sellwand to cash in the drops in seconds.
INFO
Spawner and mob stacking are active in the main building worlds. They're switched off in the resource worlds and at spawn, so set your farm up in your claimed base in a regular dimension — see Dimensions and Claims.
See also: Crates · Custom Mobs · World Bosses · Selling · Claims